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Joined 2 years ago
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Cake day: July 18th, 2023

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  • The sun emits around 1.4KW of energy per square meter. At the Earth’s surface. At ocean altitude. Sunlight is warm, because it’s a shitload of energy.

    Any effect experienced beyond directly feeling it does happen, too. I forgot the name of the phenomenon where seeing something reminds you of how it feels, but that happens because sunlight is warm. Very, very warm.

    I want to say the phenomenon is something like synesthesia, but I think there’s a more specific term for the general memory engram referencing effect? Maybe I’m overthinking it.







  • If I bought an RPG, I want to play characters. If I wanted to manage inventory, I’d buy a store sim. Give me what I paid for or fuck off and lose my business.

    … That said, of course RPGs that are very roleplay heavy can benefit from a touch more of realism. It just comes down to what the point is and how it fits in with the other aspects of the game. Realism, keeping the player from just cheezing everything with items, pushing players away from treating it like a lootfest? All good things, usually.

    Though if the limited inventory clashes with other design decisions, like having a robust crafting system with lots of parts that will clog the limited inventory and require constant management if you want to engage? Then you’re just an asshole uncreative game designer.